Conforming to extensions

This commit is contained in:
2025-11-06 10:04:46 -08:00
parent b660779ada
commit 3cb9220ebd
2 changed files with 24 additions and 42 deletions

View File

@@ -1,52 +1,19 @@
import bpy
from .operator_protools_export import ProToolsExport
def export_pt_menu_callback(self, _):
self.layout.operator(ProToolsExport.bl_idname, text="Send to Pro Tools")
# class SoundObjectAttachmentPanel(bpy.types.Panel):
# bl_idname = "OBJECT_PT_sound_object_attachment_panel"
# bl_space_type = "VIEW_3D"
# bl_label = "Attach Sounds"
# bl_region_type = "UI"
# bl_category = "Tools"
# bl_context = "object"
# bl_options = {"DEFAULT_CLOSED"}
# def draw(self, context):
# self.layout.label(text="Attach Sounds")
def import_wav_menu_callback(self, context):
self.layout.operator(ImportWav.bl_idname, text="WAV Audio Files (.wav)")
def export_adm_menu_callback(self, context):
self.layout.operator(ADMWaveExport.bl_idname, text="ADM Broadcast-WAVE (.wav)")
def add_sound_to_mesh_menu_callback(self, context):
self.layout.operator(AddSoundToMeshOperator.bl_idname, icon='SPEAKER')
def register():
bpy.utils.register_class(AddSoundToMeshOperator)
bpy.utils.register_class(ADMWaveExport)
bpy.utils.register_class(ImportWav)
bpy.utils.register_class(ProToolsExport)
bpy.types.TOPBAR_MT_file_export.append(export_pt_menu_callback)
bpy.types.TOPBAR_MT_file_import.append(import_wav_menu_callback)
bpy.types.TOPBAR_MT_file_export.append(export_adm_menu_callback)
bpy.types.VIEW3D_MT_object.append(add_sound_to_mesh_menu_callback)
# bpy.utils.register_class(SoundObjectAttachmentPanel)
def unregister():
bpy.utils.unregister_class(AddSoundToMeshOperator)
bpy.utils.unregister_class(ADMWaveExport)
bpy.utils.unregister_class(ImportWav)
bpy.utils.unregister_class(ProToolsExport)
bpy.types.TOPBAR_MT_file_import.remove(import_wav_menu_callback)
bpy.types.TOPBAR_MT_file_export.remove(export_adm_menu_callback)
bpy.types.VIEW3D_MT_object.remove(add_sound_to_mesh_menu_callback)
bpy.types.TOPBAR_MT_file_export.remove(export_pt_menu_callback)
# bpy.utils.unregister_class(SoundObjectAttachmentPanel)

View File

@@ -1,10 +1,10 @@
# https://docs.blender.org/manual/en/latest/advanced/extensions/getting_started.html
schema_version = "1.0.0"
# Example of manifest file for a Blender extension
# Change the values according to your extension
id = "soundobjects_blender_addon"
version = "0.0.2"
name = "Send Sounds to Pro Tools"
tags = ["Animation", "Object"]
tagline = "Render each speaker as a track in Pro Tools with panning"
maintainer = "Jamie Hardt"
type = "add-on"
@@ -12,3 +12,18 @@ blender_version_min = "4.5.3"
license = [
"SPDX:GPL-3.0-or-later",
]
website = "https://git.squad51.us/jamie/soundobjects_blender_addon"
platforms = ["macos-arm64", "windows-x64"]
[permissions]
network = "Communicates with Pro Tools via RPC, only localhost"
[build]
paths_exclude_pattern = [
"__pycache__/",
"/.git/",
"/*.zip",
"/.venv/",
".mypy_*",
".DS_Store"
]