Panel experiment

This commit is contained in:
Jamie Hardt
2020-09-26 16:41:28 -07:00
parent 4855a663db
commit 6b6bbfe934

View File

@@ -14,6 +14,17 @@ bl_info = {
"category": "Import-Export"
}
class SoundObjectAttachmentPanel(bpy.types.Panel):
bl_idname = "OBJECT_PT_sound_object_attachment_panel"
bl_space_type = "VIEW_3D"
bl_label = "Attach Sounds"
bl_region_type = "WINDOW"
bl_context = "object"
def draw(self, context):
self.layout.label(text="Attach Sounds")
def import_wav_menu_callback(self, context):
self.layout.operator(ImportWav.bl_idname, text="WAV Audio Files (.wav)")
@@ -36,6 +47,8 @@ def register():
bpy.types.TOPBAR_MT_file_export.append(export_adm_menu_callback)
bpy.types.VIEW3D_MT_object.append(add_sound_to_mesh_menu_callback)
bpy.utils.register_class(SoundObjectAttachmentPanel)
def unregister():
bpy.utils.unregister_class(AddSoundToMeshOperator)
@@ -45,3 +58,5 @@ def unregister():
bpy.types.TOPBAR_MT_file_import.remove(import_wav_menu_callback)
bpy.types.TOPBAR_MT_file_export.remove(export_adm_menu_callback)
bpy.types.VIEW3D_MT_object.remove(add_sound_to_mesh_menu_callback)
bpy.utils.unregister_class(SoundObjectAttachmentPanel)