Removing some dead code
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@@ -1,48 +0,0 @@
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import bpy
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import numpy
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from typing import List
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from random import choice
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from aud import Sound
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class SoundBank:
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def __init__(self, prefix):
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self.prefix = prefix
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self.cached_info = {}
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def sounds(self) -> List[Sound]:
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return [sound for sound in bpy.data.sounds if sound.name.startswith(self.prefix)]
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def random_sound(self) -> Sound:
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if len(self.sounds()) == 0:
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return None
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else:
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return choice(self.sounds())
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def get_audiofile_info(self, sound, fps) -> (int, int):
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"""
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Returns frame of max_peak and duration in frames
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"""
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if sound.filepath in self.cached_info.keys():
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return self.cached_info[sound.filepath]
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else:
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if sound.filepath.startswith("//"):
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path = bpy.path.abspath(sound.filepath)
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else:
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path = sound.filepath
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aud_sound = Sound(path)
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samples = aud_sound.data()
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sample_rate = aud_sound.specs[0]
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index = numpy.where(samples == numpy.amax(samples))[0][0]
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max_peak_frame = (index * fps / sample_rate)
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sample_count = aud_sound.length
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frame_length = sample_count * fps / sample_rate
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retvalue = (max_peak_frame , frame_length)
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self.cached_info[sound.filepath] = retvalue
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return retvalue
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