Update README.md

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Jamie Hardt
2020-10-02 22:23:49 -07:00
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This add-on adds three operators for working with immersive 3D audio, specifically it allows you to create ADM Boradcast This add-on adds three operators for working with immersive 3D audio, specifically it allows you to create ADM Boradcast
WAVE files for use with Dolby ATMOS or other object-based sound mixing workflows. WAVE files for use with Dolby ATMOS or other object-based sound mixing workflows.
## `import_test.wav_file_batch` ## Operators
### `import_test.wav_file_batch`
**Import WAV Files:** This operator allows you to add multiple audio files to a .blend file so they'll be available to **Import WAV Files:** This operator allows you to add multiple audio files to a .blend file so they'll be available to
the *Add Sounds to Meshes* operator. the *Add Sounds to Meshes* operator.
## `object.add_speakers_to_obj` ### `object.add_speakers_to_obj`
**Add Sounds to Meshes:** This operator takes all the selected objects in the current scene and attaches a new speaker **Add Sounds to Meshes:** This operator takes all the selected objects in the current scene and attaches a new speaker
locked to that object's location throughout the animation. You provide the prefix for the name of a set of sound files locked to that object's location throughout the animation. You provide the prefix for the name of a set of sound files
@@ -16,10 +18,13 @@ added with the _Import WAV Files_ operator, and these are added to each selected
timed to either begin playing at the beginning of the sequence, at a random time, or when the respective object is timed to either begin playing at the beginning of the sequence, at a random time, or when the respective object is
closest to the scene's camera. closest to the scene's camera.
## `export.adm_wave_file` ### `export.adm_wave_file`
**Export ADM Wave File:** This operator exports all of the speakers in a scene as an ADM Broadcast-WAV file compartible **Export ADM Wave File:** This operator exports all of the speakers in a scene as an ADM Broadcast-WAV file compartible
with a Dolby Atmos rendering workflow. This produces a multichannel WAV file with embedded ADM metadata the passes with a Dolby Atmos rendering workflow. This produces a multichannel WAV file with embedded ADM metadata the passes
panning information to the client. (Has been tested and works with Avid Pro Tools 2020). panning information to the client. (Has been tested and works with Avid Pro Tools 2020).
## Important Note
This add-on requires that the EBU Audio Renderer (`ear` v1.0) Python package be installed to Blender's Python installation.